Car park. Leicester, August 2012.
Concept-artist Aaron Kambeitz, one of the creators of Homeworld and his new project — HARDWARE: Shipbreakers.
Don’t care what it is I want it.
Renamed “Homeworld: Shipbreakers” after a deal with Gearbox, Shipbreakers will be a prequel to the 1999 Game of the Year ‘Homeworld’ and released along side HD remakes of Homeworld and Homeworld 2.
Google Mystery Barge | Via
Google Barge … A floating data center? A wild party boat? A barge housing the last remaining dinosaur? Sadly, none of the above. Although it’s still early days and things may change, we’re exploring using the barge as an interactive space where people can learn about new technology.
"After spotting a police car with two huge boxes on its trunk — that turned out to be license-plate-reading cameras — a man in New Jersey became obsessed with the loss of privacy for vehicles on American roads. (He’s not the only one.) The man, who goes by the Internet handle “Puking Monkey,” did an analysis of the many ways his car could be tracked and stumbled upon something rather interesting: his E-ZPass, which he obtained for the purpose of paying tolls, was being used to track his car in unexpected places, far away from any toll booths."
"Puking Monkey is an electronics tinkerer, so he hacked his RFID-enabled E-ZPass to set off a light and a “moo cow” every time it was being read. Then he drove around New York. His tag got milked multiple times on the short drive from Times Square to Madison Square Garden in mid-town Manhattan…"
Software by Blair Neal turns audio into 3D meshes in realtime, which can be 3D Printed:
This is very much a work in progress, but just wanted to share some initial results while I work on the final visual output. I have done some initial prints (see below) but have found that I’d like to make some much larger prints to be able to really get the detail out of the generated models. This project is interesting for me because it allows me to look at the structure of a song in a different way than a musical score or just a volume intensity graph like we’re used to. I can also play with the idea of making physical objects out of songs in a different way than burning a CD, pressing a vinyl or etching a wax cylinder.
We will be releasing the source after I get rid of a few bugs and clean a few things up, just need time to make those adjustments. Then you’ll be able to tweak it and make your own 3D meshes for your own real-time music and sound input.
Oliver Jeffers Process by Frank Collective Inc.
Flip The Script - Book Preview by adnauseum
The Innovator by Cineastas